Open Position : Junior Programmer / Fresh graduate || Character 3D Artist / Fresh graduate
Location : Bandung, Indonesia
Salary : Entry Level / Negotiable
Digital Happiness is the creator of the DreadOut Series https://store.steampowered.com/curator/33371531.
Currently we are looking for Fresh Graduate to fill in our Junior Programmer position.
Our team currently use Unreal Engine for all of our current and ongoing project.
Junior Programmer
Responsibilities:
- Implementing gameplay aspect in engine, such as gameplay scripting, animation, npc, sound fx etc either using Blueprint or C++.
- Work in collaboration with the Game Director, Animator, and Technical Artist to implement playable gameplay.
- Ability to write robust and maintainable codes.
- Optimize and bug fixes in existing gameplay systems.
- Contribute ideas toward all aspects of the game production and development.
Requirement:
- Passion for Gaming in general.
- UE4 Blueprint Scripting knowledge.
- C++ Programming knowledge.
- Familiarity with 3D graphical software workflow to Unreal Engine.
- Ability to work with minimum supervision, both online and offline.
- Excellent communication skills and a team player.
- Preferably 1 year of experience in related field.
- Acquired Degree in Computer Science or any Game Development Program.
- Entry-level candidates with a strong portfolio welcome to apply.
Character 3D Artist
Job Description
- Sculpting high-resolution character models in Zbrush.
- Create realistic and convincing cloth in Marvelous Designer.
- Create clean, low-resolution game topology, UV’s, and textures.
- Texturing using the current generation tool such as Substance or Quixel suite.
- Rigging character for the animation team.
- Collaborating with animators to create characters that can move and perform believably.
- Collaborating with concept artists and director to revise and improve character designs.
- Working within multi-disciplinary teams to help bring characters to life while making them work for the game design.
Qualifications
- Willing to work/relocate to Bandung area.
- One or more years of modeling experience in game development.
- Ability to model characters in a range of styles with an emphasis on character design.
- Thorough understanding of human anatomy.
- Game Engine knowledge such as Unreal Engine is a plus.
- Take pride in ownership of your work.
Software Qualification
ZBrush, 3dsMax, Marvelous Designer, Substance Painter.
Benefits:
Flexible working hour, free lunch
Work Schedule:
Monday to Friday
Ability to Commute/Relocate:
Bandung, West Java, Indonesia
COVID-19 Precaution(s):
Remote interview process
If you’re interested please send your Resume + Portfolio + Cover letter to support@digitalhappiness.net